Interaction Design
Translate function into form, and design moments to solve your users' problem.
All articles in Interaction Design
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Nice Touch: Sharing Podcast Clips in Overcast
May 22, 2019 — Overcast introduced a new feature for listeners to share short clips. It’s a brilliant example of great glue between a product and other tools.
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Designing for Accessibility: Navigation & Interaction
March 29, 2018 — What’s truly amazing about the web are the links and other elements that allow users to navigate and interact. How can we make it easier for all users to get around?
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Designing Glue: How to Mind the Gap
October 17, 2017 — All too often, product designers focus on features within a product itself. But users rarely use products in a silo. How can you design for the gaps between different products?
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The Ultimate Guide to Sketch Symbols
September 11, 2017 — A great symbol library can drastically improve your workflow. Learn how to create intuitive, flexible symbols, organize and document symbol libraries, and share them with your team.
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Sign Me Up: Best Practices for the Subscription Experience
June 19, 2017 — To build an audience for your mailing list, you'll need to craft an experience that inspires trust. These best practices will help you plan out the best experience for every step along the way.
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11 Things Designers Can Learn from Breath of the Wild
May 24, 2017 — Have a ton of fun playing through The Legend of Zelda: Breath of the Wild. Pay attention while you play, and you’ll learn some invaluable lessons that you can apply to your own products.
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A Better 404: What to Do When Visitors Get Lost
February 1, 2017 — Your visitors will sometimes arrive at the wrong place. A great 404 page can help get them back on track.
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Conversational Design: How to Craft a System that Listens
November 1, 2015 — How do you distill a complex series of context-dependent questions and make it seem easy? Have a conversation with your users!
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Nice Touch: Smart Defaults in Kickstarter Payments
February 19, 2015 — Every second we can save someone trying to get through a form can improve the process for both sides. Kickstarter used smart defaults and data inference to save me a few steps when backing a project.
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iOS 8: Better Isn’t Always Obvious
September 20, 2014 — There's more to building great features and products than adding new visual enhancements. Sometimes the best improvements are an investment in the future.